Anvil Glow

(Character design)

In 2018, I was commissioned to design a set of 3 characters (and an unfinished fourth) for a standalone shooter video game from Oregon-based company Anvil Glow that was sadly canceled. Still, these are some of the pieces I worked on with the team.

RoninConceptArtV2

Ronin.

A young tomboy swords-woman who wants to do right, but has a natural aptitude to criminal enforcement.  She struggles with good-intentions, and below her sharp shell is a kind and caring girl - conditioned to be a soldier, and trained as an assassin. Young, brash, and quick to temper. She often wanders the marketplaces incognito, picking up trinkets and watching the children play.

ThunderboltKat
RoninFaces
RoninBustProps1_2
RoninArmor1_3
TheScavengerConceptArt_2

The Scavenger.

TheScavengerFaces
ScavengerFullBodySlim
TheMasterConceptArt_FullRes

The Master.

TheMasterFaces
MasterFullBody
AnvilGlowSniperS3

The Sniper
(unfinished sketches)

The Sniper was the second female character that unfortunately I couldn't finish due cancellation of the project by Anvil Glow. I was really keen to see how this girl turned out but these rough sketches are her only remanants.

It was fun while it lasted.

AnvilGlowSniperS5
AnvilGlowSniperS4
NOIA

ARTIFICIAL INTELLIGENCE FREE

All my illustration and writing work is free of AI. I'm a firm believer that using AI platforms, datasets and neuronal networks to reduce, replace or assist human creativity in a creativity-based work is lazy and unethical.  Support the genuine human thought.

Read my stance regarding the use of Artificial Intelligence in my creative and executional process here.

LeepUI/UX & Illustration

STR4YS - The LayoutsProduction Art

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NWU! Early ArtworksGame Design // Illustration

AquanautsTabletop Game // Illustration & Design

Sarah's VisionTabletop Game // Illustration

Anvil GlowConcept Art

STR4YS (WIP)Narrative Art Book

NWU! DoodlesDrawing

SketchbookTraditional Drawing

LetterboxedIllustration

ngmiIllustration

Abyss (WIP)Open World Book // Illustration

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