Sarah's Vision

(Tabletop Game)

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01_THE_STORY

Automated transport systems, unlimited energy, seamless information flow…
Advances in technology have transformed society but the world faces an imminent threat with an uncertain outcome for the human race: losing the progress made that democratized and enabled all people or fall back into the dark ages of the early 2000s. The people tend towards developping technology and society further to achieve the state of "singularity" and believe this is where we should be heading.

The threat to the wish of the people is posed by an intangible conglomerate called the Syndicate: The Syndicate seeks to control society and gain power by any means necessary.
Only The Agency stands in their way.

You take on the role of Agency operatives, dedicated to keeping people safe in the future and enabling them to live their lives freely and surrounded by a sense of ease even in this complex, constantly changing new world. During the game you will be tasked with protecting citizens; sense of ease and peace of mind of the future as the dark forces of The Syndicate work against you. The future is in your hands... are you ready to step up?

This is a series of illustrations showing key playable areas on the game, made in Photoshop for Baloise Group and ITB Games.

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Are you ready
to step up?

03_CREDITS

Publisher
Baloise Group

Game Design
ITB Games

Game Narrative
The Storytellers

Illustrator
Marco Luna

Baloise Producer
Renee S. Hernandez

ITB Producer
Peter Blenkharn

Storytellers Direction
Amy Clarkson

Graphic Design
Archie Edwards

NOIA

ARTIFICIAL INTELLIGENCE FREE

All my illustration and writing work is free of AI. I'm a firm believer that using AI platforms, datasets and neuronal networks to reduce, replace or assist human creativity in a creativity-based work is lazy and unethical.  Support the genuine human thought.

Read my stance regarding the use of Artificial Intelligence in my creative and executional process here.

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